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  AN ONGOING NEWSLETTER June 2006


When Vultures Circle.
by Mike Crossman

When Benton discovered what PetroCorp planned to do with his project he panicked. Not that it helped.

He downloaded his entire project onto a disc, and reformatted his computer. Then ran like a fool, into the Zone.

His plan had been so simple. He'd find himself a hole and dig himself in. Then he'd call someone and barter himself and his research for safety.

Benton managed to contact an executive at Biotronics, and was told that help was on the way. But as night fell, there was no sign of any rescue team and he was beginning to get nervous. He knew the stories about the zone, and what came out after dark. He only hoped that Biotronics found him before anyone or anything else did.

Benton
Rank Quality Armour Weapons Equip
Individual Green None None Data Disc

Set Up

The table should be covered with ruined buildings and rubble. The center of the table should have a ruined building where Benton is located.

PetroCorp starts on one side of the table, Biotronics starts on the opposite side of the table. The Vultures start in the center near Benton.

Victory Conditions

PetroCorp wins a partial victory by carrying the data disc off the same edge of the table they started on. They win a complete victory if they also kill Benton.

Biotronics wins by keeping Benton alive and killing everyone else on the board. If they get Benton or the Data disc off the table, but leave any survivors behind they win a partial victory.

The Vultures win a partial victory by collecting a comm unit and a new weapon for each of the surviving members of the gang. If they also manage to get Benton off the table with the Data disc they win a complete victory.

Special Rules

The data disc can be retrieved from Benton by any unit in base contact of Benton (heíll give it to anyone that promises not to hurt him) at a cost of 1 AP. It can be picked up from a dead body at the cost of 1 AP.

PetroCorp - At approximately 2:15 PM an illegal computer process was committed. Work station 54's computer was reformatted. A search for Dr. Benton revealed that the doctor had left, alone. Security assumed that Dr. Benton has stolen his research data and is trying to sell it to a rival Corporation. A call from a source at Biotronics shows the truth of the matter. Benton is awaiting pickup in sector F5.

A small force is to enter the zone, find Benton, eliminate him, and reclaim the data disc. They are to deal with extreme prejudice toward anyone that interferes, but the main objective is to return with the data disc.

PetroCorp - Blue Squad
Rank Quality Weapons Points
Leader Veteran Hvy Pistol, Sword 38
Sub-Leader Average Mach. Pistol, Dagger 29
Trooper Flak Jacket Mach. Pistol, Dagger 26
Trooper Average Mach. Pistol, Dagger 26
Trooper Average Assault Rifle, Dagger 33
All with Flak Vests & Comm units

PetroCorp - Red Squad
Rank Quality Weapons Points
Leader Veteran Hvy Pistol, Sword 38
Sub-Leader Flak Jacket Mach. Pistol, Dagger 29
Trooper Average Mach. Pistol, Dagger 26
Trooper Average Mach. Pistol, Dagger 26
Trooper Average Auto Shotgun, Dagger 25
All with Flak Vests & Comm units

Biotronics - A rogue researcher from PetroCorp has made contact from the zone, offering himself and stolen research data in return for safety.

Two security teams have been sent out to retrieve him. If they encounter a force from PetroCorp they are to eliminate them and bring the doctor and his research back.

Biotronics - Alpha Squad
Rank Quality Weapons Points
Leader Veteran Hvy Pistol, Sword 38
Sub-Leader Average Assault Rifle, Dagger 36
Trooper Average Assault Rifle, Dagger 33
Trooper Average Auto shotgun, Dagger 25
Trooper Average Auto Cannon, Dagger 49
All with Flak Vests & Comm units

Biotronics - Beta Squad
Rank Quality Weapons Points
Leader Veteran Hvy Pistol, Sword 38
Sub-Leader Average Mach Pistol, Dagger 29
Trooper Average Mach Pistol, Dagger 26
Trooper Average Mach Pistol, Dagger 26
Trooper Average Machine Gun, Dagger 49
All with Flak Vests & Comm units

The Vultures - Huntress watched the battle unfold beneath her. Security forces from two local Corporations were duking it out down there.That was something new, and the possibilities were endless.

If they lowered each otherís numbers enough, her gang could rush in and finish them off. The weapons they'd pick up would make The Vultures a force to be reckoned with. As she was about to signal to her gang to go in, she noticed a figure skulking in the rubble.

Now who is that? Is he the reason those bastards are fighting? As Huntress climbed down from her position, as a new plan formed in her mind.

The Vultures cannot enter the game until the two corps begin fighting - The gang is both outnumbered and outgunned, so has to make best use of their force. They can sit back and pick off strays until it is obvious one side is going to win, or they can throw in with one side or the other.

They'll have to be careful, as the Corporate troops may well decide to eliminate them before settling their own differences.

The gang's goal is to loot as much tech and weapons they can from the Corporate units. Capturing the skulker might be worthwhile, too. If the Corporations are willing to go to so much trouble, he might be worth something.

The Vultures
Rank Quality Weapons Points
Gang Leader Veteran Machine Pistol, Club 26
Ganger Average Shotgun, Dagger 14
Ganger Average Hvy Pistol, Club 18
Ganger Average Auto Pistol, Axe 19
Ganger Average 3 Frag Grens, Club 17
Ganger Green Med Pistol, Dagger 12
Ganger Green Shotgun, Club 10
All with Primitive Armour, no equipment

Photo credit: Doug Cowie

The Vultures - Huntress watched the battle unfold beneath her. Security forces from two local Corporations were duking it out down there.That was something new, and the possibilities were endless.

If they lowered each otherís numbers enough, her gang could rush in and finish them off. The weapons they'd pick up would make The Vultures a force to be reckoned with. As she was about to signal to her gang to go in, she noticed a figure skulking in the rubble.

Now who is that? Is he the reason those bastards are fighting? As Huntress climbed down from her position, as a new plan formed in her mind.

The Vultures cannot enter the game until the two corps begin fighting - The gang is both outnumbered and outgunned, so has to make best use of their force. They can sit back and pick off strays until it is obvious one side is going to win, or they can throw in with one side or the other.

They'll have to be careful, as the Corporate troops may well decide to eliminate them before settling their own differences.

The gang's goal is to loot as much tech and weapons they can from the Corporate units. Capturing the skulker might be worthwhile, too. If the Corporations are willing to go to so much trouble, he might be worth something.

The Vultures
Rank Quality Weapons Points
Gang Leader Veteran Machine Pistol, Club 26
Ganger Average Shotgun, Dagger 14
Ganger Average Hvy Pistol, Club 18
Ganger Average Auto Pistol, Axe 19
Ganger Average 3 Frag Grens, Club 17
Ganger Green Med Pistol, Dagger 12
Ganger Green Shotgun, Club 10
All with Primitive Armour, no equipment

Set Up

The table should be covered with ruined buildings and rubble. The center of the table should have a ruined building where Benton is located.

PetroCorp starts on one side of the table, Biotronics starts on the opposite side of the table. The Vultures start in the center near Benton.

Victory Conditions

PetroCorp wins a partial victory by carrying the data disc off the same edge of the table they started on. They win a complete victory if they also kill Benton.

Biotronics wins by keeping Benton alive and killing everyone else on the board. If they get Benton or the Data disc off the table, but leave any survivors behind they win a partial victory.

The Vultures win a partial victory by collecting a comm unit and a new weapon for each of the surviving members of the gang. If they also manage to get Benton off the table with the Data disc they win a complete victory.

Special Rules

The data disc can be retrieved from Benton by any unit in base contact of Benton (heíll give it to anyone that promises not to hurt him) at a cost of 1 AP. It can be picked up from a dead body at the cost of 1 AP.

If you want more factions in the game, feel free to add more gangs or Corporations, or even Law Enforcement or Government types. Everybody has sources, and Benton's flight into the 'Zone was one of the worst-kept secrets ever! You can have a merry free-for-all as everyone tries to capture the hapless scientist.

As written, the scenario offers interesting tactical problems for The Vultures, and their decisions cause interesting tactical problems for everyone else. It's worth replaying, with players tyring different factions.


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