Perhaps the largest adversary of the
governmental forces in my part of the 'Zone is Stryker Security.
Corporate troopers, mercenaries, call them what you like, one thing is certain: they only
ever take their own side.
The paramilitary models is where it all
started because they're incredibly nice models for corporate security.
decided I wanted a flashy, modern appearance so I went for black and sky blue.
I started with a black undercoat, followed by a drybrush with mid-grey and
then a lighter grey.
Then I painted the torsos and a stripe on the pants in sky
blue, which was followed by a wash with thinned down medium blue paint. I
touched up the blue parts with sky blue again.
To make the scheme a little more
interesting I added some white details and a company logo (a crosshair) on the
After the clothing I finished the skin and details and they were done.
Even though they're mostly black it doesn't look awkward.
Because I was far from tired of my colour
scheme but out of paramilitary troopers I built up ten plastic trooper models to match them.
The leader of these, Kurtis Stryker
himself, is a regular plastic trooper with the arms and head from the trooper
leader with fatigue cap.
Four heavy weapon troopers were equiped
with the metal arms made specifically for the plastic troopers.
One received a
chaingun, another got an assault cannon made by cutting off
the end of the barrel of a machine gun.
The model with the heavy laser was made
by cutting off the end of the barrel of a recoilless rifle and follows the
recoilless rifle rules.
I painted all troopers in the same manner
as my light troopers and though I won't be able to use all my heavy weapons at
once at least I have several to choose from.
I replaced the barrel of a flamer with a bit of 2mm
plastic rod to make a toxigun (follows the flamer
rules, or use alternative rules if you want).
The other five troopers all
received spare assault rifles to make them more my own..
Of course mere humans are not enough, and
Stryker Security has some of the finest tech in the zone.
So I painted some
robots and sentry guns in the same scheme. The sentry guns were left unaltered
but I converted the robots to make them look a bit cooler.
I removed the
shoulder wings from the Avenger robot and placed its arms a bit higher on the
torso, with discs between the joints to broaden it.
I also changed the right
arm shotgun by cutting off the tip of the barrel and adding a rod beneath it.
The Sentinels were left without proper arms so I made my own from a bit of
sprue, an assault rifle, two plastic discs and a small shoulder detail.
though the Battle Book doesn't allow you to field them with assault rifles the
context of the rules suggests you should be able to arm them with assault
rifles at a reduced price of 8 points each.
In the end I'm quite pleased at how large
my force has grown, though the main drawback of my choice of models is that all
of them are very expensive in points.
I intend to add some more light troopers in
the mix to increase my options, and maybe do some conversions on them as well.